Sunday, January 24, 2010

NSD


MY Acquittance I met on the net cafe from Malaysia

Time is a factor when I am free I will play with my NINTENO DS.The Nintendo DS (ニンテンドーDS?, sometimes abbreviated to DS or NDS) is a dual-screen handheld game console developed and manufactured by Nintendo. It was released in 2004 in Canada, the United States, and Japan. The console features a clamshell design, similar to the Game Boy Advance SP, with two LCD screens inside—with the bottom one being a
touchscreen. The Nintendo DS also features a built-in microphone and supports wireless IEEE 802.11 (Wi-Fi) standards,[5] allowing players to interact with each other within short range (10–30 m, depending on conditions) or online with the Nintendo Wi-Fi Connection service, which launched later in the console's lifespan. This was the first Nintendo console to be released in North America before Japan.
The system's code name was Nitro,[6] and this can be seen in the model number that appear on the unit (NTR-001).[7] The console's name officially refers to "Developers' System", in reference to developers of new game designs the system was meant to inspire, and "Dual Screen", the system's most obvious and distinct feature.[8]
On March 2, 2006, Nintendo released the Nintendo DS Lite, a redesign of the Nintendo DS, in Japan. It was later released in North America, Europe, and Australia in June 2006. The DS Lite is a slimmer and lighter version of the Nintendo DS and has brighter screens. Nintendo of America refers to the older model as the "original style" Nintendo DS.[7] It is often affectionately referred to by fans as the "DS Phat."[9] On October 2, 2008, Nintendo announced the Nintendo DSi, another redesign of the Nintendo DS, at the Nintendo Fall Media Summit.[10] It was released in Japan on November 1, 2008. It was later released in North America, Europe and Australia in April 2009. The DSi's codename has been changed to "TWL" due to it being a substantial hardware upgrade including a faster CPU and more RAM, and requiring new development kits. Satoru Iwata recently announced in an interview with Japanese newspaper, Asahi Shimbun that the next Nintendo DS iteration will have a high resolution display and motion sensors, defeating rumours that Nintendo were developing a brand new system that succeeded the Nintendo DS. It's also possible, however, that this is the Nintendo handheld console that nVidia were making graphics chips for, as a few nVidia employees had said they were contracted by Nintendo to develop new graphics processors for an undisclosed Nintendo handheld. [11]The lower display of the Nintendo DS is overlaid with a touchscreen, designed to accept input from the included stylus, the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen allows users to interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, PictoChat, the stylus is used to write messages or draw.
Traditional controls are located on either side of the touchscreen. To the left is a D-pad, with a narrow Power button above it, and to the right are the A, B, X, and Y buttons, with narrow Select and Start buttons above them. Shoulder buttons L and R are located on the upper corners of the lower half of the system. The overall button layout is similar to the controller of the Super Nintendo Entertainment System (Super Famicom in Japan). When playing a GBA game on the DS, buttons X and Y are never used (because the GBA itself only had buttons A and B).
The Nintendo DS features stereo speakers providing virtual surround sound (depending on the software) located on either side of the upper display screen. This is a first for a Nintendo handheld, as the Game Boy line of systems has only supported stereo sound through the use of headphones or external speakers.
A built-in microphone is located below the left side of the bottom screen. It has been used for a variety of purposes, including speech recognition (Nintendogs, Brain Age: Train Your Brain in Minutes a Day!), chatting online between and during gameplay sessions (Pokémon Pearl, Diamond, and Platinum), and minigames that require the player to blow or shout into the microphone (including WarioWare: Touched!, for example).Copy right
from wikipeda